The house that notices, records, and directs
Conferences, presentations, academic board meetings, and Solution Lab consultancy are all available here.
Upcoming Events
DESKS
3
TRAININGS
95
ACADEMIC NETWORK
310
PARTICIPANT REACH
1100
Our Featured Speakers
Professor
Bob Hodge
Prof. Dr. Bob Hodge is a retired (emeritus) professor who, using critical linguistics and social semiotics, examines a wide range of theoretical areas from Marxism to chaos theory, and from Australian and Indigenous studies to Chinese culture, with an interdisciplinary approach.
Professor
Almuth Degener
Prof. Dr. Almuth Degener is an academic specializing in Indology, Indo-Iranian languages, and Oriental languages at Johannes Gutenberg University Mainz. His philological and cultural research covers a wide range of topics, from Dardt and Nuristani languages to East Turkestan Buddhism, Urdu, and Eastern literature.

Prof. Theo van Leeuwen
Prof. Theo van Leeuwen; sosyal göstergebilim, çok modlu (multimodal) iletişim, eleştirel söylem analizi ve görsel tasarım dili alanlarının dünyadaki en önemli kurucularından biri olup, medya, müzik ve görsel iletişim üzerine çığır açan çalışmalarıyla tanınan akademisyendir.

Professor
Lance Cummings
Prof. Dr. Lance Cummings is an academic at the University of North Carolina Wilmington (UNCW) specializing in rhetoric, professional writing, and digital communication. His research focuses on artificial intelligence literacy, digital content design, and cross-cultural communication.
Prof. Dr. Jesús Romero-Trillo
He is a professor of pragmatics and English linguistics at the Autonomous University of Madrid (Universidad Autónoma de Madrid), and is an academic known for his groundbreaking work and academic editorship in the fields of corpus pragmatics, the interface between prosody and pragmatics, cross-cultural communication, and discourse analysis.

Leslie R. Robinson
Leslie R. Robinson is a former adjunct professor of literature and writing at the College of New Rochelle and the founder and CEO of Trance4mation Games, a company that designs therapy games focusing on youth, prison reintegration, and psychological communication.



